There is a very helpful chap by the name of Andrew Bruce on the Facebook Batman Miniatures  Game buying and selling page. He has been willing to split blister packs so I took the opportunity to grab another set of Plant Slaves for my Ivy crew. Apologies for the poor pic.

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The Plant Slaves are not brilliant in game terms but they are very fluffly for Ivy and I like the models. Looking forward to trying a whole forest of thrle blighters next time!

Level 7

Posted: August 26, 2015 in Gaming, Level 7

Something a bit different this weekend: Level 7. As a rule I prefer miniature games to card and board games but I picked this up pretty cheap on eBay and it’s a Privateer Press product so has a good pedigree. I played a couple of practice games and found them to be enjoyable. The game is one of those that is complex at first but after a few rounds it is quick and pretty straightforward. Not the sort of game for a friends or family but worth exploring with experienced gamers.
I won’t post all the details as there is a nice youtube video that explains the game here Level 7.
We had a good game in which I managed to escape (and hence win) while my two co-players narrowly failed to get out before the game locked down.
The game itself reminds me a little of Zombiecide and also of Sedition Wars two games I have limited experience of. There is less blasting through hordes of gribblies than the former, and the rules and gameplay are much smoother than the latter. The quality of the game components is excellent and as the game will play differently everytime it can be revisited over and over. Personally I would like the option of miniatures but the card characters are fine and make this playable straight out the box.
Overall it gets a thumbs up and there are plans afoot for a return with a mini campaign in the not to distant future.

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It’s been so long since I painted a miniature I don’t even remember if I posted any pics of my Ivy crew in progress. Anyway, I did manage a couple of hours this evening and I really enjoyed getting back to it.

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The purples are Warlock Purple highlighted with P3 Icy Blue and shaded with Scab red. The greens are Goblin green shaded with P3 Bloodstone and highlighted with a bright citadel yellow (Badmoon?) and the reds are blood red highlighted with P3 Flesh. I’ve acquired another set of Plant Slaves recently so I thought I would crack on with these before getting overwhelmed with weeds!

Another game with Ivy this evening. This time slightly smaller at 300 points and no room for Swamp Thing. This time Tsaz made an appearance and the gang was rounded out with a selection of Plants, Black Gate Prisoners and a Loony from the Asylum. Across the table Batman supported by Gordon and his SWAT team. We played scenario 5 which I believe is Seize Ground (or something similar).

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As usual round 1 was spent getting into position, although Tsaz, being a bit of a speedster, was able to nip to an objective and score the three bonus VPs. Batman was isolated on one side of the board but quite near the Prisoners, while Gordon and co were facing off with Ivy, Tsaz, the Plants and the Loony in the centre of the board.

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In round 2 one of the Plants scored a lucky crit on Gordon but was subsequently blown away by a SWAT guy. Ivy and Tsaz moved into dangerous central positions and Tsaz attacked a SWAT guy but missed. On the other side of the board Batman swooped on the Prisoners but fell slightly short. They piled in but the Batman was largely unaffected by their attacks.

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In round 3 Batman pummelled the two Prisoners knocking both of them onto their arses. Their attacks back were pretty feeble but, importantly, they were tying up the Batman and keeping him away from the action in the centre of the board. Tsaz turned his attention to Gordon knocking him out but then took too nasty hits from the gun of a SWAT guy. Meanwhile another SWAT guy had grabbed the Loot and my Loony took ovee Tsaz guarding my Titan Dose objective.

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Round 4 saw Batman continuing to grapple with the Prisoners while the action in the centre of the board was brutal. The Loony and SWAT guy were tied up in a scrap meaning objective VPs had dried up but there were still plenty on offer for knocking out the enemy. Ivy took over the mind of a SWAT guy who wandered over to Gordon and in an act of disgraceful treason hit his boss on the deck! She went on to Paralyse and knock out another SWAT guy. Tsaz had little trouble finishing Gordon off and things were looking pretty grim for the heros of Gotham.

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Looking over the board (and given it was quite late by now) Batman threw in the towel. It was 14 – 3 on VPs and a clear victory for Ivy. A good game and I’m settling into an effective pattern of play with Ivy. Her Control Pheromones are fantastic against the right target and once again made a difference in the game. Batman should have been better but got tied up fighting two Prisoners. I’m of the opinion that Batman needs to keep mobile and should focus on the enemy big hitters. Tsaz was the star of the show this time. He is very fast and given the right opportunities he can be quite lethal. He pretty much killed a SWAT guy and Gordon in this game which is a great performance.

An enjoyable game :)

As an aside we discussed the use of the Asylum in the centre of the board. I am reluctant to do this as there is no back to the building but it seems a shame not to get in more involved in the play. We decided a removal back panel would make it look good and allow it to take a more central place on the table. I will look into this soon.

I acquired these a while ago. Great MDF buildings and very cheap compared to others on the market. There are two things I really like about these. Firstly the roofs are removeable and there is some internal detail. Secondly they are very generic – I can see these being useful in just about any fantasy or sci-fi setting. They also come with a number of crates with removeable lids which is brilliant for objectives based games especially those where objectives are secret.
The clock is similar, dead cheap and very generic. I can see this being used as a stand alone piece of mounted on a larger building.
The Troll Trader TT Combat range is superb in terms of value and functionality. Highly recomended.

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A good game of Batman this evening and a chance to use the Asylum. 350 point game with Ivy and Swamp Thing playing against Batman and Gordon. We played scenario 1 from the book.

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During set-up Ivy and Swampy ended up near the Asylum while Batman and the GCPD were mostly on an adjoining edge. My prisoners were on the opposite edge to the Asylum but the chap with the axe deployed right next to Batman.

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Ivy’s crew got the first turn and the prisoner waded into the Batman scoring four lucky blood damage. Batman then pummelled the poor chap but this made Bats a much less scary prospect for the rest of the game. The rest of the first turn was spent in the main manoeuvring into good positions.

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In the second turn Bats made his move and threatened Ivy. I was aware that Ivy would need protection from him and I elected to keep her near to Swampy. There was also some jostling from the various grunts and by the end of the turn Batman and co. were slightly ahead on VPs.

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The big moment of the occured when Batman came down to take a swing at Ivy. She was able to dodge some of the blows and hang in the game leaving Swamp thing to come in and put some big hits on Batman.

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Batman did survive the onslaught, but when Ivy’s crew got the initiative for the next turn it was pretty clear what was coming next. Swampy knocked Batman out and one of Ivy’s plants gave him a nibble to finish him off. By this stage Ivy was building up a lead on Vps scored on her Loot and Titan dose objectives and racking up the Vps for bashing Bats. It was looking a bit grim for the Good Guys.

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In the final plays of the game Gordon also feel victim to Swampy and we callex it a day at 23 – 12 to Ivy.
It was a good game and the second successful outing for this crew. Interestingly it was Swamp thing who was the star of the show this time. Ivy didn’t achieve a lot but with acrobat and defence 4 she was able to threaten objectives and stay fairly safe. Poor old Batman was unlucky to get seriously injured by the axe man in the first round and in the post game analysis it seems Batman forgot to remind Robin to turn up – whoops! I’m also pleased the Asylum played well in the game and looked nice on the table. I must get the models in this crew painted now…..

As promised tbe Asylum with base colours sprayed on. They are all platikote sprays : cappucino base, warm grey zenithal highlighting, tan brown for the tiles and pastel green for tge copper roof.

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Still not fully assembled and if you look closely a little rough round the edges. Nonetheless this is ready to game with and I’m chuffed with the overall look and feel. The last major job is to wash it all over with a thin dark grimy paint to blend the colours more smoothly and add a weathered feel. After that I may come back and embelish it a little.
Oh, the board is just chipboard and is the back surface of my yellow Bushido board. Correct size and painted with same sprays as the Asylum so a quick job well done :)