Another year of gaming has passed and it’s generally been a good one. I continue to be amazed by the sheer number of excellent games, models and accessories that are available. It does not seem so long ago that there was only really Warhammer Fantasy and 40K as genuinely well supported and popular games. Long may this last and I’m looking forward to even more diverse gaming in 2016 including a return to Dropzone Commander and the new Dropfleet Commander that I have backed with a club mate.
Getting the negatives out of the way first I must say I’ve found it increasingly difficult to reconcile family, work and gaming so it is a truism that the amount of time I am able to devote to painting. modelling and tournament play has fallen dramatically. I’ve prided myself on being a very good painter and reasonable completive player but increasingly I’m having to settle for less than my best and my skills and motivation on this front are waning. The most obvious symptom of this was my failure to take part in the tournament play at SMOGCON and failure to win anything in the P3 painting contest. This state of affairs is unlikely to change in the medium term, but I am thankful for being able to attend my local club on a regular basis to play a good selection of games.
And local gaming is where the positives have been for me this year. 2015 has been all about four really good systems that I have managed to invest a decent amount of time and energy to. I’ve enjoyed some great games with some great people (you know who you are!) in Warmahordes, Infinity, Batman and Kingdom of Death: Monster. I’ve played a couple of other systems too, but these four have commanded the majority of my time.
Warmahordes remains by preferred system for competitive play and I’m looking forward to updating my Trolls in the lead up to SMOGCON 2016. It is a blessed relief and a great credit to Privateer Press that the game has remained steady and balanced for a number of years, and where there have been problems they are skillfully dealt with via FAQ and new releases. For me Warmahordes is by far the most developed and well thought out product available to the gaming community and I don’t see that changing in 2016.
The arrival of Infinity N3 was much anticipated and the game itself is better for the new edition. The new rule set is clearer yet even deeper pushing the envelope for futuristic skirmish gaming even further. Much like Warmahordes I do find it to be a brutal alpha strike game and it can be disheartening if you get off to a bad start. Whereas I feel I’ve cracked Warmahordes and can hold my own I still don’t feel on top of Infinity. Perhaps for this reason I continue to bang the drum that says this game is really best seen as an immersive campaign setting rather than a pick-up and play competitive system – I’m aware many disagree with this interpretation. I’m certainly going to want to come back to Infinity in 2016 and I’m still waiting on a Kickstarter for some really nice pre-painted terrain that I will likely use a spring-board back into this game.
In contrast to the punishing alpha strike nature of Warmahordes and Infinity, the Batman miniature game has been a breath of fresh air and the best surprise of 2015. Like many gamers I was attracted by the familiar setting and cool models but the system itself is very, very good. The rules are interesting and cinematic in creating a ‘beat ‘em up’ feel rather than a massacre in which everyone dies. This makes it a lot of fun and much more forgiving, while remaining viable for competitive play. In addition I’ve already bought some models in anticipation of the Spiderman game which is due for release soon, although I’ll probably hold on playing this until there is a better selection of choices for forces. I also really enjoyed making my Arkham Asylum for this game and that particular project has to go down as my most ambitious and original this year.
Finally, and by far the most anticipated game, Kingdom of Death: Monster. For me this has raised the bar in terms of board gaming by effectively offering a self-running role-play game. My gaming roots are in role-play but over the years I’ve lost the youthful imagination and creativity needed to generate and then maintain a vivid fantasy (sad I know!), which is why I find wargaming much easier to access. The great news is that KOD tells the story as you play it. The rules are fairly thin (in a good way) and I would imagine it would be possible to break the game through careful analysis, but that’s not the point for me. What this game is all about is getting a group of gamers around a table and having fun in a grim unforgiving world. It needs a dark sense of humour and the perseverance to get up and give it another go when things go wrong, but if you have that it is a beautifully conceived universe to lose yourself in.
So, there we have it for 2015. Less painting and modelling but a healthy amount of gaming. I’m optimistic about 2016 and as mentioned my predictions for 2016 include Trolls at SMOGCON, Dropfleet Commander in the Summer, Batman and Spiderman and more Kingdom of Death: Monster. There are lots of other games to take further too including All Quiet on the Martian Front, X-Wing and Armada to mention just three. Just too much to choose from 🙂