Circle take on Trolls

Posted: September 1, 2014 in Uncategorized

I haven’t played Warmahordes for quite some time. This evening I got the Circle out to take on some Trolls. 50 points, which in hindsight was a bit ambitious for a refresher game, and a good game. If followed a fairly typical pattern with the Circle hitting first and making a decent impression on the Trolls. I did make one error in directing a beserking Stalker into a gaggle of Champions. Little did I know that they would be so durable and he was only able to take a couple out. The trolls, a little shaken, retaliated and boy did those Champions hit hard! I saw all three heavies I had taken go down as Pygs, Champions and mish-mash of other infantry laid into them.
At this point the advantage was with the trolls and Kromac was forced to consider a reckless assasination run on eMadrak. The Troll warrior was well procted by two Champions and had camped 3 focus to boot. We decided at this point to call it a day but truth me known the Trolls would have polished off the remaining Circle had we played on.
It was a good game and a useful reminder of what I still consider to be the number one pick and play system. The learning point for me is just how hard Champions are and not to go after them with the Stalker. Perhaps I should consider some for my Trolls ;)

EDIT : Sadly no pictures this time as my iphone and WordPress have decided to play silly buggers. Oh well . . .

More progress on the Raicho this evening. I’ve been painting the gray metallic bits in a non-metallic metal style. This is a technique I’m not at all well practiced in (much preferring real metallics) but the Infinity aesthetic is more in tune with this style I feel. Besides which I want to get better at this so it’s good practice!
I’m not 100% sure how to do effective NMM so I’m feeling my way as I go to a large extent. However, I am drawing on what I know about a technique called preshading and also zenithal lighting. To begin with the base colour is P3 Hull Grey with a Tamiya Smoke wash.

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Next I add harsh edge highlights of white.

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Once this is done I blend some white from the shadow areas to the highlights. This in effect is preshading. It’s not so important to get this perfect but it help with the next stage.

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A mix of Hull Grey and Ultramarine blue is then carefully washed from the shadow areas up and over the preshading leaving a thin edge highlight. This creates a reasonably good blending effect. For this part of the model three passes were made. Note that the pictures appear in reverse – final pass to first.

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Finally a wash of Ultramarine blue into the shadow areas.

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And to finish a shot to show the effect in perspective. I’m pretty happy with the final result. Must find the time to study NMM more thoroughly!

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While waiting for the AQOTMF Kickstarter I did some hunting for miniature period vehicles. The best I could find were from a company called Highway Miniatures. They are not easy to track down it seems unless you are in the States, but I was able to find a trio on eBay. I’ve made one up already and here is a run down on the second.
These kits are very, very fiddly. In fact they are the most fiddly kits I have taken on. I’ve not researched the history properly but I’m guessing from the retro instructions and box design this is because the kits are very old. There is something quite quaint about the handwritten instructions and black and white box, but trust me, you will fear the contents!

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With the first kit I made I followed it exactly including the gear stick, suspension systems and other ridiculously tiny fragile parts that don’t fit together particularly well. This time I took a few short cuts and ended up with a model that should be fine (if not quite as intended) in an hour or so.

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These kits are not easy to work with but I’m not aware of any other option. I’m hoping they will look nice with a lick of paint and be a nice addition to my AQOTMF games.

Occasionally a miniature comes along that I simply must have. The Trollblood Mountain King is a good example. When I picked up Infinity again I was interested to look through the releases that had occurred since I last played and there right before me was another on of those ‘absolutely must have’ minis – the Armoured Raicho. I love the tribal brutality of this miniature mixed with the futuristic manga vibe that makes Infinity different. The overly ginormous gun, the pilot’s head poking out the top, and finally the second pilot just visible in the belly of the beast – fantastic stuff, what more could you ask for.

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Here is a work in progress of my Raicho. I’m sticking pretty close to the studio scheme. Loving painting this miniature :)

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A great game of AQOTMF today. 1500 points a side and scenario one from the book. Across the table Field Marshall Dreads.

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The

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The objective of the game was to get my Tripods into the human town and drive the feeble maggots out. I decided to play aggressively and put everything into the table and advance relentlessly with no mercy! The Martians got off to a great start destroying the human command tank in turn 1. The humans could only chip the paintwork of the advancing Martians and by the end of the turn they had made good progress toward the town.

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In the middle of the game the Martians looked dominant, but a determined close range onslaught from the Yanks saw them take out a scout ‘Pod and damage two others. It looked as though there might be a tight finish but two unforeseen events put the Martians in a very strong position. Firstly, the Lobototons kicked into action blasting and slicing their way through the surprisingly dangerous Dough boys – not bad for a horde of mindless zombies! Secondly a few dodgy morale checks by the Yanks were capitalised on by the scuttling Martian ‘pods. This was compounded by the serendipitous discovery that it was possible to break a unit and then use the second movement to move with 3ins of the routers resulting in them panicking and dispersing.

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In the dying action of the game the Martians all but eradicated the Yanks securing a comprehensive victory. It was a good game and with the scenario rules there was a depth to the play not present in the first couple of games played. We are planning on playing out all of the scenarios in the book and already looking forward to the next one :)

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I picked these up an age ago and have finally put them together. The transparent Perspex images are fantastic and perfect for the Infinity universe. The mdf supports were ok to put together. They slot together quite well with little need for glue. Some of the bits are a little fragile and some slots are tight resulting in minor inconsistencies in form and fraying of edges during construction. Once constructed and painted these problems are barely noticeable as the eye is drawn to the beautifully rendered images. Overall a thumbs up and looking forward to getting these on my Infinity table.

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Thought I would share my technique for painting Martian Tripods.
Step 1 : prime with Alclad black primer. This is a very glossy black paint that helps develop the metal tones.

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Step 2 : a light covering of Alclad Pale Burnt Metal all over.

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Step 3 : a carefully targeted application of Alclad Chrome. This is focused on areas that would receive highlights.

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Step 4 : some areas get a blast of Alclad Polished Brass to add a bit of interest.

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Step 5 : a carefully targeted application of Alclad Hot Metal Red. This brings out the Martian in the models. It’s a subtle effect but I hope it gives them a slightly more alien feel. Goes with the fluff too!

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Next time Martian eyes!